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Source® Choreography & In-Game Cinematics, part of the Noesis Interactive™ MOD Your World™ training series, allows you to  ‘Command Your World’  by adding emotion filled dialog and elaborate gameplay experiences to the worlds you build.
Explore Valve’s® dynamic FacePoser™ toolset to develop choreographed NPC sequences, including custom dialog, facial animation and blended gestures - each containing multiple actors, conditionals, and events. Various sequences are then connected and additional interactivity can be integrated via the powerful input/output response system in Hammer™ for endless possibilities. You can even harness the in-game camera to dictate how players can or should experience the action as it unfolds.

This guide is essential for anyone looking to create a single player campaign or add a cinematic experience to their mod. It also builds on techniques explored in other Noesis level design modules using practical examples typical in award-winning games such as Half-Life®2 and Portal®.

DVD topics covered include:
> Interoperability between Hammer and FacePoser
> Setting up a new mod
> Dialog preparation and recording
> Creating captions
> LCS (logic choreographed scene) and VCD (valve choreography data)
> Animating facial expressions and lip-syncing
> Adding loops, relays and triggers
> Debugging guide

CREATING A NEW MOD CHOREOGRAPHY
- Introduction - Overview & Setup
- Mod Settings - Hammer Input/Output System
  - LCS Setup
PRE-PRODUCTION - Character Motion & Gestures
- In-Game Example - Combining Animations
- Hammer Level Source - Multipe Actors
  - Facial Flex Animation
DIALOG PREPARATION  
- Recording LEVEL TECHNIQUES
- Creating Sound Scripts - Looping & Relays
- Creating Captions - Troubleshooting Methods
  - Response System
  - Debugging
   
  WALKTHROUGH
  - Techniques in action
   
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